Is there any interest in a Let's Play of Final Fantasy Tactics, being played as an SCC with the twist that which class the entire party is gets voted on for each story battle?īlade grasp could be subverted by a unit with two swords though. I think if I pick it up again I'm going to go for a Geomancer SCC.Įdit: Actually I just had a fun idea. Ramza is best at it because he has male PA and female MA, and his Ubersquire class is above average in both areas. That is nothing to sneeze at, even if it doesn't compare with Draw Out or double attacking in raw damage. Its damage formula kind of sucks (requiring both PA and MA being balanced for optimal use), but a well made/equipped Geomancer can easily hit for 300 damage per elemental. Has an AoE effect and a chance of status infliction. Great range, always hits, unaffected by Faith. One ability I really like and feel is generally under-appreciated is the Geomancer's Elemental ability. Lot of fun, though I've forgotten probably 3/4ths of what I knew. I got obsessed with it about 10 years ago, spending a ton of time on the FFT GameFAQs boards, even taking part in the PBP FFT tournaments and in game challenges that were super popular over there for a while.